I am self-taught. That is not easy. Sometimes it’s fun. But it’s mostly just a loop of “I want to do this. How do I do this? Why isn’t it working? How do I fix it? Hooray.” For the longest time StackOverflow was my go to. I still do a LOT of “[language] how to [thing I need to do]”. Then about three or four years ago I dipped my toe in the Discord waters.
Continue reading “There’s this Thing Called Discord”Author: adam
Managing NFT Attributes in Processing
I made it through eight months of working on generative art before I realized that there’s a HUGE part of NFTs that I was missing… attributes[]. Shoot! What a bummer! Nevermind that when I came over from PHP/js only experience I wasn’t using arrays or array lists in Processing. The FIRST THING I should have done was figure out how to track and store attribute data in my work. Well, that’s how I feel now. The journey’s really been about figuring out how to art with code. This would have been a “smarter” way to go about managing the variability/variety/permutations in my art from the get go.
Continue reading “Managing NFT Attributes in Processing”Linear Star
Building on Lines Across Canvas (link), I started exploring with PVectors, translation, rotation, and adding modifications to color variation through the iterative process. Creating a bunch of these at one time was a good exercise in
Continue reading “Linear Star”Lines Across Canvas
Lines Across Canvas was my second Processing project. I learned a lot about design programming principles, data organization, and thinking about iteration in the void draw() {
loop. I was a month or so into learning how to write in Java and use Processing. I also joked (complained) to my friends and family about how I’d somehow come up with a way to make trigonometry and linear algebra my hobby.